Install Arma 3 Mods



FTP credentials can be found on your Arma 3 Control Panel. Run Filezilla and enter your ftp details in to the input boxes. Upload the mod to your arma3 folder. For the mod to work, it is essential that you copy the contents of the key folder from the mod you want to install, this needs to be copied to the key folder on your server. 15 Best Arma 3 Single Player Mods That Make The Game More Fun! Need a break from the multiplayer but have completed the Arma 3 campaign one too many times? Well, hold on to your butt, because I have compiled a slamming list of beautiful additions to your Arma 3 library that is sure to keep you occupied for hours and hours.

How To Install Arma 3 Mods Steam


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This guide is written to work with the version Exile 0.9.19 (BANANA).


The following steps explain how to install the Exile modification on a normal ArmA 3 Gameserver:
Required software:

  • FTP program (e.g. FileZilla)
  • Text editor (e.g. Notepad++)


ArmA 3 Server installation

  • Possibility 1: Nitrado.net > Order Service > Publicserver Basic > Game 'ArmA 3' > Order now
  • Possibility 2: Open the server's Webinterface > Game Management > Install ArmA 3
  • Stop the Gameserver


Download Exile Mod

  • The mod's client and server files can be downloaded from the official website. In order to join the server, the Exile mod files need to be installed on the PC too.
  • Client files: http://acp-cdn.vilayer.com/exile/@Exile-0.9.19.zip
  • Server files: http://acp-cdn.vilayer.com/exile/@ExileServer-0.9.19.zip


Install / upload the client files

  • Unzip the downloaded 'Exile-0.9.19.zip' archive.
  • Upload the '@Exile' to the resource directory of your Gameserver (folder: arma3).
    • The path should look like this: /arma3/@Exile/


Install / upload the server files

  • Unzip the downloaded 'ExileServer-0.9.19.zip' archive.
  • Migrate the folders 'keys' and 'mpmissions' with those already on the server.
    • The respective paths are: /arma3/keys/ and /arma3/mpmissions/
  • Upload every file from the 'BattlEye' folder to the /arma3/config/battleye/ directory on the server.
  • Upload the files listed below from the '@ExileServer' folder to the server's 'arma3' directory:
    • Folder: extDB
    • File: extDB2.dll
    • File: extdb-conf.ini
    • File: tbb.dll
    • File: tbbmalloc.dll
  • Upload the folder '@ExileServer' the the server's ressource directory (folder: arma3)
    • The path should be: /arma3/@ExileServer/


configure config.bin (@ExileServer/addons)

  • Open the 'exile_server_config.pbo' file (directory: /@ExileServer/addons/) with the PBOManager programm.
  • Extract and copy the 'config.bin' file to your PC's desktop.
  • Use the cfgConvert programm to convert the 'config.bin' file to 'config.cpp'.
    • There is a detailed explanation about the usage on the download page. The programm also ships with a GUI if you so desire.
  • Open the created 'config.cpp' file with an text editor and edit the following lines: serverPassword='KAPPAchangeMeKAPPA';
    Replace KAPPAchangeMeKAPPA with another password of your choosing.
    Also edit the line IReadAndModifiedThisByMyWishes = 0; and change the value to 1: IReadAndModifiedThisByMyWishes = 1;.
  • Use the cfgConvert programm to convert the 'config.cpp' file back to 'config.bin'.
  • Use the PBOManager to import the 'config.bin' file back into the server's PBO file (exile_server_config.pbo).
  • Upload the 'exile_server_config.pbo' file back to your server's /arma3/@ExileServer/addons/ directory.


configure config.cfg (@ExileServer)

  • Open the server's Webinterface > Server > File Browser
  • Edit the 'config.cfg' file located in the /arma3/@ExileServer/ direcotry.
  • Change the following line: serverCommandPassword = 'KAPPAchangeMeKAPPA';
    Replace the 'KAPPAchangeMeKAPPA' value with the password you previously entered in the config.cpp / config.bin file and click on save.


configure server.cfg (arma3)

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  • Open the server's Webinterface > Server > File Browser
  • Edit the 'server.cfg' file located in the /arma3/config/ direcotry.
  • Change the following line: template = Stratis;
    Change 'Starts' to 'Exile.Altis;' and save the file.
    It should look like this: template = Exile.Altis;


Import the MySQL database

  • Download the database dump file: [database]
  • Open the server's Webinterface > Dashboard > phpMyAdmin
  • Click on the database 'niXXX_X_DB' in the left collumn to select it.
  • Select the 'SQL' tab from the top menu bar.
  • Open the file 'ExileAltis-0.9.19.txt' using a text editor.
  • Copy the file's contents (STRG + A, STRG + C)
  • Paste the content's into the 'SQL' (STRG + V) and press 'OK'.


configure extdb-conf.ini (arma3)

  • Open the server's Webinterface > Server > File Browser
  • Edit the 'extdb-conf.ini' file located in the /arma3/ directory.
  • Enter the server's RCON password in the 'RemoteAccess' > 'Password' section of the file. The server's Rcon password is located in the 'beserver.cfg' file (folder: /arma3/config/battleye)
  • Adjust the MySQL credentials in the file's '[exile]' section like this:
    • Name = database name (niXXXXXX_X_DB)
    • Username = database username (niXXXXXX_X_DB)
    • Password = database password
    • IP = server address (msXXX.nitrado.net)
  • Save the file

Adjust the server's start parameter

  • Open the server's Webinterface > Server > Settings
  • Add the mods in the 'Additional Mods' field like this: @Exile;@ExileServer;
  • Enable the AutoInit function
  • Save the settings


ArmA 3 Exile is now installed on the server.

Retrieved from 'https://wiki.nitrado.net/en/index.php?title=Install_Exile_mod_on_ArmA_3_server&oldid=9311'

Just a quick update. I started my launcher just now (8:36 PM EST) to see if any mods that I subbed to earlier today actually showed in the launcher. To my surprise, a mod actually showed up! I only downloaded one mod today, and it didn't crash the launcher since I unsubscribed from a bunch of mods I didn't use.

In addition, I was messing around with some mods and I got them to show up as soon as I subscribed to them. I had been trying to get the new RHS mods to show up on the launcher for the past week, but I finally got it to sort of work. I managed to find the RHS mods (that were downloaded from the workshop) deep in my steam folder, and I deleted all of them manually. Afterwards, I resubscribed to the mods, and they showed up immediately in the launcher. However, they didn't actually download and are all marked as corrupted. From there, I deleted them and resubscribed to them. This time, it is actually downloading some of the mod (Only 2.9 GB instead of the 9.1 GB it should be downloading, the 4 RHS mods are 9.1 GB combined). I will update again once the downloads finish.